Follow-up Comment #15, bug #21851 (project freeciv):
I can reproduce the leak in the X server (1.16.3, Arch version) with Freeciv
2.4.4 (Gtk 2 client). As far as I remember, this problem has been around for a
long time (all I can say is it was likely not present before Amplio became the
default). The memory usage of the X server goes down when Freeciv is closed.
I got no Valgrind output for the Gtk 2 client (logical, the memory belongs to
X).
Having investigated two possible causes:
* The leak is not in the 'Present units' list (moving units back and forth
doesn't increase memory usage)
* The leak is not in the 'Buildings' list (adding and removing buildings using
the editor doesn't increase memory usage)
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