Follow-up Comment #1, bug #23614 (project freeciv):
I've seen this too.
I'm guessing it's due to sg_load_player_city() calling city_illness_calc()
calling get_trade_illness() before all cities have been loaded, and an unlucky
forward-referencing trade route. (Certainly trade_city is NULL in my
backtrace.)
S2_5 can't crash this way as trade_city is checked for NULL in
trade_routes_iterate(). However, it presumably has the bug that illness can be
calculated incorrectly.
Looks like city_illness_calc() needs to be called much later in the loading
process.
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