Update of bug #23614 (project freeciv):
Status: None => Ready For Test
Planned Release: 3.0.0 => 2.5.2, 2.6.0, 3.0.0
_______________________________________________________
Follow-up Comment #8:
Attached patches combine the problematic city_refresh() logic with another one
run after all cities are loaded.
savegame2.c and savegame3.c touched - I don't even know if there's any similar
problems if loading ancient savegame.c saves to current freeciv.
(file #25406, file #25407, file #25408)
_______________________________________________________
Additional Item Attachment:
File name: LoadNotOverlyRefreshing.patch Size:4 KB
File name: LoadNotOverlyRefreshing-S2_6.patch Size:1 KB
File name: LoadNotOverlyRefreshing-S2_5.patch Size:1 KB
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?23614>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev