Update of patch #5306 (project freeciv):

                Category:                    None => general                
                  Status:                    None => In Progress            
             Assigned to:                    None => sveinung               
         Planned Release:                   2.6.0 => 3.0.0                  

    _______________________________________________________

Follow-up Comment #2:

Feed back on your patch:
 * You shouldn't do anything in server/rscompat.c. It is for adding rules that
used to be hard coded to rulesets during ruleset version upgrade. Expel is a
new action.
 * Your changes in aiair.c and aitools.c don't belong there. Expel isn't an
attack.
 * do_expel_units() captures all units at the tile in stead of deporting them
to their capital.
 * why did you make it an action against a unit stack rather than an action
against a single unit? What makes a unit stack target better than a unit
target for this action?

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?5306>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to