Follow-up Comment #3, bug #24410 (project freeciv):
> Farmland --> 1 food surplus
> Supermarket --> food bonus xx % on all tiles, with xx=25 or xx=50
I've tested that and the results were too unbalanced (fix was worse than
original problem). I then postponed this to a time when we have greater
resolution on output values (could maybe be part of major 2.x -> 3.0 bump...)
so that we could give less-than-1 (in terms of current scale) bonus for
farmland alone.
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