Update of bug #24724 (project freeciv):
Status: None => Confirmed
Planned Release: => 2.5.5, 2.6.0, 3.0.0
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Follow-up Comment #4:
These two savefiles show evidence of having been saved with Freeciv 2.5.4,
implying we have a previously unknown bug.
Looks like it's related to civil war, which sounds plausible.
Sequence of events seems to be:
* African conquer Ozite capital Three Dead Trees.
* Ozites split by civil war, Vampire nation is born with its own Leader.
* Emerald City, containing the Ozite Leader, defects to the Vampires.
* Hence Vampires end up with two Leaders.
(I guess the Vampires later had their own civil war, spawning Romania.)
Perhaps a city containing a Leader should be immune to civil war? I think it's
either that or they teleport somewhere safe. Probably this should only apply
to Gameloss unique units.
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