On Wed, 27 Jun 2012 05:00:44 PM Paolo Bizzarri wrote:
> I am trying to stick to some sane work on FreeCol, instead of my usual
> random refactoring patters - I am currently on the networking code,
> some of my refactoring is sane, but I am already (re)starting to work
> on the handle stuff ...... so I think it's better to ask you what are
> the major bugs or refactoring you are waiting for GUI stuff.
> 
> I know the first one - getResponse - but it is a BIG thing and it
> requires lots of concentrated work. I think I will leave this for the
> holidays period.

I will be highly relieved when that gets sorted out.  Because the whole user 
interaction can get trapped in the getResponse loop, I am constantly trying to 
guess whether this or that broken behaviour is just another case of 
getResponse capture.

Anyway to answer your question, I would (predictably) recommend you look at 
the bug list for inspiration.  On my working notes for the open bugs, the 
biggest category is for UI issues, so its not hard to find possibilities.  Here 
are my picks:

- BR#1694733 Some dialogs should not be resizeable
This is our oldest open bug, so it deserves some time. I believe it is 
currently assigned to Nick, but I doubt he would object if it was fixed.

- There are several bugs connected to handling of double-clicks (BR#2808496, 
BR#2880406, BR#3293020).

- BR#2930345, where the colony dialogs disappear behind the colony panel,
which makes the game appear to hang.  Very annoying to the unwary user.

On more structural matters:

- I recently re-enabled some tests for headless mode.  For testing purposes, 
it would be nice if it actually worked.

- I there is a single file that could do with a clean up, my pick would be 
DefaultTransferHandler.java.  DragListener is close behind.

Cheers,
Mike Pope

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