On Sun, 9 Sep 2012 01:30:15 PM Saagar Sethi wrote: > Is there some process. Like do we need to declare > that we are fixing something(so two people aren't working on the same > thing).
There is only a small number of active developers, so this is usually a minor issue. I doubt there is anyone working on the Map Editor, which is partly why I suggested it. Mainly though the number of open bugs involving the editor have been creeping up, and I am unlikely to get to them. Now that I have a bit more time I have grepped through my notes on the bug list and these are the ones that I know about: BR#3560676 game hangs when returning from map editor BR#3523330 Native setelments don'work BR#3507137c Editor BR#3222013 Map move in editor fail BR#3204041 Can not start from edited map BR#2928728 Can not choose native profession BR#2921948 Editor import bug The last one is even assigned to an inactive developer, which is not good. I have no idea if these bugs are still alive, or duplicates, or miscategorized. See what you can find out:-). If you fix a bug, post a patch here. The usual practice is once you have contributed a small number of useful patches you are added to the project with commit access to the svn repo. > Also are their any special instructions for building the > project, or is it just a matter of compiling it. You need ant, and java of course, but that is about it. I believe there is some documentation in .../doc/developer.tex. Cheers, Mike Pope
signature.asc
Description: This is a digitally signed message part.
------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
_______________________________________________ Freecol-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/freecol-developers
