At 01:18 AM 8/11/2006 +0400, Arkady V.Belousov wrote:

>MD> I suppose it could be an artifact of GDB breaking into the program, but
>MD> since Stargunner is an infinite loop at that point, and this would 
>qualify,
>MD> I'm thinking it's real.
>
>      This may mean only that port emulator code is broken - it not sends
>retrace signal or send both H and V simultaneously.

I patched Stargunner executable to remove the retrace function check and 
now it runs under Qemu.  Much too fast to actually play, unfortunately and 
doesn't seem to take the firing keypress for the two seconds I stay alive, 
but it runs.  I'll consider that proof of concept.

This might be a side-effect of how Qemu operates as far as state 
optimizations and block translation, rather than any broken code.  Don't 
know enough about the internals to say.


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