Good news: Matt and I seem to have fixed the 100% CPU usage problem on Win32 as well as improving sound timing a little further. He'll submit those updates to CVS in the next day or two. Attached is some minor housekeeping stuff I've been doing. The files can be retrieved from http://www.users.on.net/wgd/freesci (and have been attached for Christoph). ChangeLog follows. By the way Christoph, you might want to move the win32_profiler to the win32 directory and remove the freesci.dsp file that has been replaced by fsci_dll.dsp. Cheers, Alex. 2001-07-22 Alex Angas <[EMAIL PROTECTED]> * src/win32_profiler.bat: Now profiles fsci.dll (and DLLs in general). (NOTE: RESUBMISSION.) * src/sound/sound.c: Added NO_SOUND compiler directive to disable sound server. (NOTE: RESUBMISSION.) * src/engine/kernel.c (kRestartGame): Fixed crash when sound server is disabled. * src/engine/scriptdebug.c: Fixed compilation problem on Win32 (Sleep define). * src/win32/sciv.dsp: Turned debug info back on in release builds. Generating map file for profiling in release builds. * src/win32/fsci_dll.dsp: As for sciv.dsp. * src/win32/freesci.dsw: Removed SDL_gfxPrimitives from compilation files. -- Binary/unsupported file stripped by Listar -- -- Type: application/octet-stream -- File: ChangeLog -- Binary/unsupported file stripped by Listar -- -- Type: application/octet-stream -- File: freesci.dsw -- Binary/unsupported file stripped by Listar -- -- Type: application/octet-stream -- File: fsci_dll.dsp -- Binary/unsupported file stripped by Listar -- -- Type: application/octet-stream -- File: kernel.c-patch -- Binary/unsupported file stripped by Listar -- -- Type: application/octet-stream -- File: sciv.dsp -- Binary/unsupported file stripped by Listar -- -- Type: application/octet-stream -- File: scriptdebug.c-patch -- Binary/unsupported file stripped by Listar -- -- Type: application/octet-stream -- File: sound.c-patch -- Binary/unsupported file stripped by Listar -- -- Type: application/octet-stream -- File: win32_profiler.bat-patch
