On Tue, Sep 11, 2001 at 01:42:38PM +0200, Christoph Reichenbach wrote:
> OK. This is all fine on UNIX, Win32, VMS, DOS, and other systems where
> this is possible.
> However, PalmOS and MacOS classic provide MIDI output as an OS service-
> OTOH, they do _not_ provide v?fork() or MT (AFAIK).

However, I know PalmOS provides a very good set of hardware timers and
interrupts -- we'd just have to emulate the behaivor of the original DOS
SCI and make the soundserver interrupt the main game whenever something
needed to be finished.  I'm sure MacOS classic has similar
functionality.  (Otherwise, game writing would be *extrememly*
difficult on both platforms)
 
> Now I'm aware that we're pretty far from supporting these anyway-
> FreeSCI's nowhere near the portability Sarien has achieved- but at least
> MacOS classic might be a worthwhile port, and we should at least consider
> its perceived deficiencies when designing a new sound architecture.

Yeah, I think our RSS is larger than the Dragonball CPU can address
anyhow.  :)  (besides, 160x160 isn't really good enough for SCI..)
 
 - Pizza
-- 
Solomon Peachy                                    pizzaATfucktheusers.org
I ain't broke, but I'm badly bent.                           ICQ# 1318344
Patience comes to those who wait.
    ...It's not "Beanbag Love", it's a "Transanimate Relationship"...

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