> Log message:
> * Improved termination condition for movers (a)
> * clipping nsRects now clips at priority line+1 (b)
>
> (a) fixes the PQ2 waiter bug, and perhaps some others (KQ1?) as well.
> (b) fixes a bug immediately following the waiter bug and is backed up by
> observations on SQ3's control map (does anyone know an easy way to inspect
> the PQ2 control map?)

I verified the waiter bug is fixed.

The KQ1 push rock bug is sort of fixed. The rock does stop now, but after
you pick up the dagger, the interpreter locks. Nothing can be done, not
even accessing the menus.

This also fixed #309, Ogress gets stuck going into house in KQ4.

And it also sort of fixed C316, ego doesn't stay in elevator in CB1.
Sometimes ego stays in the elevator, most of the time it doesn't. This
introduces a different bug where if you take the elevator down, go right
back in the elevator, and then try to leave it again, you can't. The game
is stuck in a loop saying "It is already open." (I can provide a savegame
if necessary.)



So, I closed C295, C315, 309.

I restested 312, 310, 305, 301, 266. They were not affected by these
fixes.



--
http://www.clock.org/~matt


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