> > Also...KQ1 bombed when I tried to begin a new game.
> >
> > Emulating SCI version 0.000.685
> > Graphics: Using the sdl driver 0.3
> > MIDI-out: Using the win32mci driver 0.2
> > MIDI-device: Using the mt32gm driver v0.01
> > Sound server: Using the win32e sound server 0.2
> > Calling kq1::play()
> > Warning: Clone d1d6 was cleared with underBits set
> > Warning: Clone d1b6 was cleared with underBits set
> > Warning: Clone d1d6 was cleared with underBits set
> > Send: No object at c63c!
> > pc=7431 acc=c63c o=c948 fp=92d2 sp=92d6
> > prev=1 sbase=92b0 globls=372a &restmod=0
> > Step #313750
> > 7431: [W] send 04
> >   <invalid>::dispose[FUNCT]()
> > >
>
>From where did you re-start the game (IWFH)?

  It was from the main menu after the title screen. It gets a little more 
interesting - I ran it again after reading your message and it worked. I 
went to the config file and set the synth to hardware from microsoft 
software synth, and it bombed on that run. I immediately closed the bombed 
version and ran it again without making changes to the config file....and 
this time it worked. So whatever the problem is, it is kinda inconsistant.
  Side note - whenever I have the mouse pointer on the new game button on 
the title screen's main menu, it doesn't actually let me click on the 
button. I either have to arrow key over and hit enter...or slightly click 
off to the bottom right of the button. I believe this is a known issue with 
the mouse though, isn't it? (Same problem with any of the top bar menus in 
SCI games as well as moving a character around)

- Chris

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