On Thu, Jan 03, 2002 at 10:59:33PM -0800, Matt wrote:
> "Warning: Attemt to dispose invalid script a3f2
> Warning: Attemt to dispose invalid script a4f8
> Warning: Attemt to dispose invalid script a29e
> Warning: Attemt to dispose invalid script a5e6"
> 
> when leaving graveyard in HQ1.
> 
> [...]
> 
> I did this, and didn't notice any incremental decrease in free heap
> memory. I didn't get a chance to do any of the use cases below, maybe I'll
> get to them tomorrow.

This is indeed a game bug (but it was discovered before BUGS-IN-GAMES was
written. I assume that it is harmless (because this is clearly a Sierra coder
misunderstanding the purpose of the DisposeScript() kernel call).

Lars

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