On Thu, Jan 03, 2002 at 10:59:33PM -0800, Matt wrote: > "Warning: Attemt to dispose invalid script a3f2 > Warning: Attemt to dispose invalid script a4f8 > Warning: Attemt to dispose invalid script a29e > Warning: Attemt to dispose invalid script a5e6" > > when leaving graveyard in HQ1. > > [...] > > I did this, and didn't notice any incremental decrease in free heap > memory. I didn't get a chance to do any of the use cases below, maybe I'll > get to them tomorrow.
This is indeed a game bug (but it was discovered before BUGS-IN-GAMES was written. I assume that it is harmless (because this is clearly a Sierra coder misunderstanding the purpose of the DisposeScript() kernel call). Lars
