Jason Tackaberry wrote:
> On Sat, 2006-12-30 at 22:48 +0100, Dirk Meyer wrote:
>> No problem. So for popcorn I skip the pixel-aspect idea and go back to
>> the user to provide the monitor aspect in a config file. And I try to
>> get the real fullscreen resolution from the display.
>
> Agreed.
>
>> What happens if we play in a small window (output somewhere on the
>> screen)? 
>
> Well, we can do -vf expand=:::::monitor_aspect,dsize=display_x/display_y

I just added it to kaa.popcorn to start having one implementation of
scaling. But it only works if the window aspect is the same as the
fullscreen aspect. If not, this does not work as it should (even
without -fs). Anyway, maybe you can fix it, I will check in as soon as
I fixed all other backends to use the new aspect code.

We also need to fix the stuff when using software scaler and we need
to support the widescreen variable in the config.


Dischi

-- 
"I don't suffer from insanity. I enjoy every minute of it."

Attachment: pgp6cqbKCVOg7.pgp
Description: PGP signature

-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Freevo-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/freevo-devel

Reply via email to