--- Dirk Meyer <[EMAIL PROTECTED]> escreveu: > Gustavo Sverzut Barbieri wrote: > > But if we do the thing like I said, we almost have a HTML render. I > > mean render, not parser. However you could make a parser that > translate > > the data to the render's format. > > > > Also, if we have kind of HTML parser/render. The INFO area could be > an > > external .html, so people could also use it in their browser. > > No, the <if> and <get> are not part of html. The big question is: is > it oversized? I thing <if>, <get>, <hskip> and <font> are everything > we need. All the other stuff is nice, but I don't think someone will > use it. And when I want to display the fxd info as html, I will make > a > complete new layout because FreevoSDL-Surfaces are different than > browsers.
No, I mean that we get the .html file and render it ourselves to the screen. We could have some tag like <html src="file.html" x="0" y="0" width="max" height="max"/> > >> Just stick to two cols, that should be enough (like Title: > >> blah). Right now if there is a tab (\t) align it, if there is no > tab, > >> use the whole width for this line. I need that to write the long > plot > >> info for movies and write the smaller ons in table style. And it > >> doesn't matter if you can't break the line if the second part is > too > >> long. > > > > I'll try to implement that using n-cols and some things like an > HTML > > table: cellpadding, cellspacing, widht=<interger>|<percentage>, > > height=... > > > > However, if that's too difficult, I'll follow your adivice :) > > Try it, maybe it's working. But don't spend too much time in it Ok > >> > But I'll do that > >> > >> Cool. Feel free to change it inside dischi1. > > > > Ok. But give me some points on where to change and about your new > draw > > functions (as you said, they don't draw anything directly, only a > dummy > > draw and later it draws on the screen) > > Use self.draw_text and self.draw_rectangle (or something like that, > look at view_area for the correct names). These functions won't draw, > but they are all you need. Always to a _complete_ redraw in > update_content or the skin will think that the area of the text you > don't redraw has to be cleared. This skin itself takes care that only > changed parts will be really redrawn. Ok > > Also, would be interesting if I could render the tables to a > surface > > and we could use that surface later. > > Later. Right now you can't use layers in the skin drawing functions. Why? I can tell freevo to draw a image on the screen, so I could get the part I want to display and send it to freevo, as a raw image. I'm wrong? > > I'm planning a Email reader as soon as I have a basic HTML > > render. > > HTML mail? Let's look in my signature file .... ah, here it is: > > | "The PROPER way to handle HTML postings is to cancel the article, > | then hire a hitman to kill the poster, his wife and kids, and fuck > | his dog and smash his computer into little bits. > | Anything more is just extremism." - Paul Tomblin > > Maybe it would be easier to use "w3m -dump" to dump HTML mails to > text > and display them. Ok, I like raw ascii text too, but people may use HTML in their emails, like my mom, dad, sisters, ... and they like/want to view the email formated as people sent to them. But we could use something you said or even lynx -dump However I'm thinking that an email viewer isn't the solution. I mean, what's the point to view an email and couldn't reply to it? And what's the point to view a formated HTML email and cannot follow the links (since we don't have a browser). In a short version: should we implement a hole browser + email client? Quick answer: No. Maybe someday, when we have the GTK2 to run in DirectFB we could have mozilla to run in FB and we may use it. > > For things like that: a static text, we should render the > > whole thing to a surface and just get part of it to blit on the > > screen, like a side-scrolling game. > > You can only do that if you don't have transparent background. > Ok. Gustavo _______________________________________________________________________ Yahoo! Mail O melhor e-mail gratuito da internet: 6MB de espa�o, antiv�rus, acesso POP3, filtro contra spam. http://br.mail.yahoo.com/ ------------------------------------------------------- This SF.net email is sponsored by: The Definitive IT and Networking Event. Be There! NetWorld+Interop Las Vegas 2003 -- Register today! http://ads.sourceforge.net/cgi-bin/redirect.pl?keyn0001en _______________________________________________ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel
