> I like the combination of "v" and "o", but I'm missing the playful
> style of the old blurr idlebar logo (see attachment).
> 

I think at present freevo is maturing fast, and in that sense so should
the design philosophy to go with it.

Skins and themes can play with the design as much as they like, I'm not
going to restrict the way in which themers use it, or if they use it at
all. (I have SVG sources for anyone who wants them)

Remember also that the V/O is a device, like the coca cola bottle cap or
the harp on a pint of Guinness. We can be as playful as we like with the
rest of it. 

I'm taking time to investigate colour schemes, styles and lots of other
aspects of the design of freevo, I'd like to see users take freevo from
an out of the box situation while feeling at home the whole time. By
following a strict design template for the website/default skin people
will feel a lot more comfortable with freevo.

Freevo 2.0 is currently a blank canvas, its like a car with an engine
and no body work, when it comes to release time we should have a certain
wow factor of how good it looks. Like the first time i opened up my Mac
and was awe inspired by the time and effort put into the design.

I'd like to hear what dirk has to say about the state of skins in 2.0,
and given some time over the next two evenings I may just have some cool
layouts and some nice eye candy to keep you tempted.

One thing which is getting to me alot of recent is the overuse of the
blue colour, blue is a depressing colour (thats why they call it the
blues) it is also cold and unwelcoming, red is too strong and angry and
green is patented by microsoft for use on the xbox (no one else can use
green anymore, its such a shame and i believe the irish are up in arms
about it)

I'm looking at soft orange/yellows and i've already got some good
results. I get a warm inviting feeling from my freevo now, i like it and
I hope when it comes to release time for the theme you lot will too.

Regards,
  Karl



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