Jason Tackaberry wrote: > Unfortunately there are still plenty of limitations, mainly limited by > evas itself. We can't rotate arbitrarily, and we can't scale text > objects. This means that certain MCE-style effects are still > impossible. Hopefully improvements will happen to evas.
Freevo should not look at MCE for effects. Features are still the important part. > That's right. No pygoom, but you can use the goom post plugin in xine, > which is supported. So yes, you can render a visualization to the > canvas and manipulate like an image object, which includes scaling. Well, someone could write kaa.goom based on the existing pygoom code to render goom to an evas image. > Another limitation is going to be the CPU itself, by the way. :) Opengl > makes a lot of effects quite smooth, but not everyone is going to have a > gl-capable card, and not everyone is going to be using X11. (Although > I'm less interested in those people than dischi and rshortt are.) For Freevo I'm thnking of a config variable gui.animation. With this variable set to 0, nothing will move or fade and let's say when set to 5 even 3 GHz and OpenGL won't be enough :) Dischi -- Boat: A hole in the water surrounded by wood.
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