Jason Tackaberry wrote:
> Unfortunately there are still plenty of limitations, mainly limited by
> evas itself.  We can't rotate arbitrarily, and we can't scale text
> objects.  This means that certain MCE-style effects are still
> impossible.   Hopefully improvements will happen to evas.

Freevo should not look at MCE for effects. Features are still the
important part.

> That's right.  No pygoom, but you can use the goom post plugin in xine,
> which is supported.  So yes, you can render a visualization to the
> canvas and manipulate like an image object, which includes scaling.  

Well, someone could write kaa.goom based on the existing pygoom code
to render goom to an evas image.

> Another limitation is going to be the CPU itself, by the way. :)  Opengl
> makes a lot of effects quite smooth, but not everyone is going to have a
> gl-capable card, and not everyone is going to be using X11.  (Although
> I'm less interested in those people than dischi and rshortt are.)

For Freevo I'm thnking of a config variable gui.animation. With this
variable set to 0, nothing will move or fade and let's say when set to
5 even 3 GHz and OpenGL won't be enough :)


Dischi

-- 
Boat: A hole in the water surrounded by wood.

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