> XL,XR, YT and YB make more sense to me.  It's a short step to figure out
what they mean, making the variable name less cryptic.
>
> Of course, even less cryptic is OVERSCAN_X_LEFT, OVERSCAN_X_RIGHT,
OVERSCAN_Y_TOP and OVERSCAN_Y_BOTTOM.  Can't get much clearer than that.
>
> Anyone else???

Agreed, even clearer.

The main problem with X,Y is where the origin is, some geometry systems it
is bottom left and others it is top left. So where is Y1?

Duncan

>
> --- Hans Meine <[EMAIL PROTECTED]> wrote:
>
>> On Sonntag 09 September 2007, Duncan Webb wrote:
>> > Would you like to follow the instructions in the contributing
>> section in
>> > the wiki? http://freevo.sourceforge.net/cgi-bin/doc/Contributing
>> >
>> > You may also like to change X1,X2 to XL,XR and Y1,Y2 to YT,YB to
>> make it
>> > easier for set up. Where the letters are left, right, top and
>> bottom.
>>
>> I think x1,y1,x2,y2 is perfectly fine and much more common than xl,xr,...
>>
>>
>> --
>> Ciao, /  /                                                    .o.
>>      /--/                                                     ..o
>>     /  / ANS                                                  ooo
>> >
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