War story time:

My team is currently working on an application for a federal client.  
It's a fairly complex application, replacing a Windows-based client-
server app.  Due to other responsibilities, the signing authority (the 
person who would sign off on the prototype) was not available to us 
for most of last year, when we were doing the design stages of the 
app.  As a result, we proceeded with a prototype that had not been 
signed by the client.  I've been working with this client for 5 years 
now, so I know the arena quite well, but there are still many areas 
where we're having to rework the program concept.

Same client, same environment, different (but related) system:  With 
the client's other demands out of the way, I insisted on page-by-page 
signoff of the prototype (using a rubber stamp to put an approval 
block on each printed page).  We just delivered the first of three 
phases, and are now ready to get signoff on the second phase.  
Because of the insistence on a tight, signed prototype, this second 
project proceeds much more smoothly than the first, even though all 
the players are the same, the environment is the same, the culture is 
the same, etc.

- Jeff

On 7 Jun 2002 at 23:50, hal helms wrote:

> I highly recommend that the entire front end of an application be
> created as part of the prototype process. I have seen many, many
> failures occur when prototyping is either skipped entirely or (more
> commonly) not treated seriously enough.
> 
> -----Original Message-----
> From: John Jonathan Kopanas [mailto:[EMAIL PROTECTED]] 
> Sent: Friday, June 07, 2002 11:27 PM
> To: Fusebox List
> Subject: FLiP and Prototyping
> 
> 
> In FLiP when you refer to prototyping do you prototype the whole site
> i.e. do html pages for practically the whole site or just 2 to 3
> templates?
> 
> Is there any tools other then devnotes used for prototyping in this
> community?
> 
> Thanks.
> 
> John Jonathan Kopanas
> [EMAIL PROTECTED]
> 
> 
> 
> 

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