Hi

I'm late in this thread, but I may be missing something. It seems that 
wireframes are used to find out what the client requirements are as 
regards the navigational and functional architecture of a site is 
concerned. The output from the wireframe stage, or some other stage 
should be a signed-off functional specification, (with some caveats 
about changes made later in the process). Some clients are better than 
others at providing input to this stage. Some other requirements are 
gathered otherwise (DB model for example) from more other methods such 
as use case modelling E/R and various other modellling techniques. 

I always thought an HTML prototype ONLY showed people what the site 
would look like within that already "accepted" architecture. If clients 
start changing requirements at this prototype stage, then you have 
problems - back to wireframe. I can also sympathise with people who 
think that HTML coding takes longer than all the other stuff. It can 
take longer, because HTML formatting is a pain, and the client will 
always be wanting to make "little" changes which are very time 
consuming. I tend to do functional coding, based on a signed-off 
functional specification in parallel with the prototype touchy feely 
bit. 

I try and make sure that design wise the site appearance is as much as 
possible separated from the functionality. Fusebox 3 is a great help 
here for me withthe api and nested layouts. If the client says "menu 
down the left side" instead of "menu across the top" no problem.

I have been involved in software development projects for 25 years, now 
doing website stuff as a kind of hobby, but it is obvious that we always 
have the same problems. Most methodolgies acknowledge that requirements 
cannot be specified absolutely at stage one. However every project has 
to be managed on it's merits, and it is not possible to generalise and 
say that prototyping takes 60% etc etc. I think the phases of Flip are 
appropriate, but we cannot always be prescriptive about things

Off the top of my head thoughts - this topic will run and run, there is 
no absolute answer
Steve Nelson wrote:
> > I am creating Montreal's CFUG website right now and this is the first
> > project I am using the FLiP process.  I have done the wireframe and now 
> > I am
> > on to the prototype.  One of the people I work with who does the HTML
> > integration always tells me I should program only after having the first
> > template because coding HTML takes so long compared to programming.  
> > What do
> > you say to a person like that?
> 
> Race them.  Say: "Let's pick one template, you build the CFML and the 
> Database
> THEN build the HTML interface that we will 'slap' on, I'll build just 
> the HTML.
> Whoever finishes first wins and we'll do it that way."
> 
> Then tell them that you could show both versions to the client and 99% 
> of the
> time the client won't see the difference. But will understand the 
> application
> enough to tell you they want something slightly different.
> 
> Steve Nelson
> 
> 
> 

==^================================================================
This email was sent to: [email protected]

EASY UNSUBSCRIBE click here: http://topica.com/u/?bUrFMa.bV0Kx9
Or send an email to: [EMAIL PROTECTED]

T O P I C A -- Register now to manage your mail!
http://www.topica.com/partner/tag02/register
==^================================================================

Reply via email to