Feature Requests item #1097664, was opened at 2005-01-07 01:08 Message generated for change (Comment added) made by lschiere You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=350235&aid=1097664&group_id=235
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed Resolution: None Priority: 5 Private: No Submitted By: nanotube (nanotube) Assigned to: Mark Doliner (thekingant) >Summary: AIM chat - keep message in text entry if it can\'t be sent Initial Comment: Using gaim 1.1.1, under winxp sp2 when chatting in a group chat on the AIM protocol, and attempting to send a message that is too long, you get an error saying "unable to send message, message is too large", which is perfectly ok. BUT, what also happens is that everything you just typed completely disappears, and you have to retype everything. I think this is a bug, and the text you just typed into the box should remain in the box after the failed sending, so you can at least copy and paste it in pieces, rather than having to retype. information shouldnt just disappear without a trace. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2007-04-09 21:15 Message: Logged In: YES user_id=28833 Originator: NO As we are closing this tracker, please submit any feature request that is still valid to http://developer.pidgin.im. Thanks. ---------------------------------------------------------------------- Comment By: Jeff Keegan (jkeegan) Date: 2005-08-18 16:10 Message: Logged In: YES user_id=45332 I'd just like to second this recommendation.. It's infuriating when typing something long in a big conversation, then it goes away, and you have to remember what you just wrote (which, since it was a long message, isn't always easy). I was about to enter this as a bug when I found this existing bug already in the system. BTW, thanks deryni9 for the tip about ctrl-up - it helped me retrieve what I'd lost earlier (but had already pieced together). That's certainly not a feature most users know about however, and IMHO it doesn't eliminate the need for keeping text around that would otherwise go nowhere (even if it's non-trivial to implement). ---------------------------------------------------------------------- Comment By: Mark Doliner (thekingant) Date: 2005-01-08 16:03 Message: Logged In: YES user_id=20979 That would be nice, but it would also be a lot of work. Currently we don't know the message is too long until we try to send it and the server tells us it's too long. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2005-01-07 22:27 Message: Logged In: YES user_id=28833 Mark, what do you think? ---------------------------------------------------------------------- Comment By: Etan Reisner (deryni9) Date: 2005-01-07 01:13 Message: Logged In: YES user_id=516184 I don't have an opinion about leaving the text there on this error or not, but you can always use ctrl-up to go back in your send history. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=350235&aid=1097664&group_id=235 ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Gaim-features mailing list Gaim-features@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-features