Status: New Owner: ---- Labels: Version Type-Bug Priority-Medium OpSys-Any Dist-Any Arch-Any Desktop-Any GUI-Any
New issue 312 by [email protected]: gl.2D gl.3D constatnts not accepted by IDE http://code.google.com/p/gambas/issues/detail?id=312 1) Describe the problem. After changing from gl.GL_CONST to gl.CONST format it's impossible to use gl.2D or gl.3D constants, because editor separates 2 and 3 from D. I have to revert to deprecated format of gl.GL_3D what results in series of warnings. 2) GIVE THE FOLLOWING INFORMATIONS (if they are appropriate): Version: TRUNK Gambas 3 Latest Revision: r5052 Operating system: mint 10 Distribution: Ubuntu / Fedora / ArchLinux / Gentoo ... Architecture: x86 GUI component: QT4 / GTK+ Desktop used: Gnome 3) Provide a little project that reproduces the bug or the crash. use constant in editor. 4) If your project needs a database, try to provide it, or part of it. 5) Explain clearly how to reproduce the bug or the crash. 6) By doing that carefully, you have done 50% of the bug fix job! IMPORTANT NOTE: if you encounter several different problems or bugs, (for example, a bug in your project, and an interpreter crash while debugging it), please create distinct issues! ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Gambas-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gambas-user
