Status: New
Owner: ----
Labels: Version Type-Bug Priority-Medium OpSys-Any Dist-Any Arch-Any  
Desktop-Any GUI-Any

New issue 312 by [email protected]: gl.2D gl.3D constatnts not accepted  
by IDE
http://code.google.com/p/gambas/issues/detail?id=312

1) Describe the problem.
After changing from gl.GL_CONST to gl.CONST format it's impossible to use  
gl.2D or gl.3D constants, because editor separates 2 and 3 from D. I have  
to revert to deprecated format of gl.GL_3D what results in series of  
warnings.

2) GIVE THE FOLLOWING INFORMATIONS (if they are appropriate):

Version: TRUNK Gambas 3 Latest
Revision: r5052
Operating system: mint 10
Distribution: Ubuntu / Fedora / ArchLinux / Gentoo ...
Architecture: x86
GUI component: QT4 / GTK+
Desktop used: Gnome

3) Provide a little project that reproduces the bug or the crash.
use constant in editor.


4) If your project needs a database, try to provide it, or part of it.

5) Explain clearly how to reproduce the bug or the crash.

6) By doing that carefully, you have done 50% of the bug fix job!

IMPORTANT NOTE: if you encounter several different problems or bugs, (for
example, a bug in your project, and an interpreter crash while debugging
it), please create distinct issues!



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