Thank you for the tip. That will do.

----- Original Message -----
From: [email protected]
To: [email protected]
Sent: Saturday, 18 August, 2012 1:31:48 PM
Subject: Re: [Gambas-user] Issue 312 in gambas: gl.2D gl.3D constatnts not      
accepted by IDE

Updates:
        Status: Accepted
        Labels: -Version Version-3.2.0

Comment #1 on issue 312 by [email protected]: gl.2D gl.3D constatnts  
not accepted by IDE
http://code.google.com/p/gambas/issues/detail?id=312

Yes, there are four GL constants that start with a digit, and so that  
cannot be valid identifiers. I didn't see them.

Maybe I should change their names. As a workaround, you can use the { ... }  
notation:

Gl.{2D}, Gl.{3D}

Sorry for the inconvenience.


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