Updates:
Status: Accepted
Labels: -Version Version-3.2.0
Comment #1 on issue 312 by [email protected]: gl.2D gl.3D constatnts
not accepted by IDE
http://code.google.com/p/gambas/issues/detail?id=312
Yes, there are four GL constants that start with a digit, and so that
cannot be valid identifiers. I didn't see them.
Maybe I should change their names. As a workaround, you can use the { ... }
notation:
Gl.{2D}, Gl.{3D}
Sorry for the inconvenience.
------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and
threat landscape has changed and how IT managers can respond. Discussions
will include endpoint security, mobile security and the latest in malware
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
_______________________________________________
Gambas-user mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/gambas-user