Hi Ryan, I can look at the original demo again, but I could almost sware the metal sound of the bottom was the same as the top. Either that or I just simply did not notice when playing.
Ryan Conroy wrote: > Hi Tom, > As a tester for this game when James North had the rights to it, this > statement is faulse. > "In the case of the Alchemy version one of the interesting things I found > was not knowing which way to go on the ladder and here comes a spider or > a skull hot on your heals. This is where practice and memory comes in to > play. No the first time or two you might lose and die.However, in time > it can be learned on level x in room x you have to go this way on this > or that ladder. Makes it more interesting." > When you were being chased, or not being chased, you allways knew whether to > go up or down on a latter. If you needed to go up, you would hear the regular > metal sound, however, if you needed to go down, you'd hear the climbing sound > when you stepped on the latter. > It'd be a good thing to have a sound telling you to go up or down as James > did in his version, but in the end as earlier stated, it's all up to you. > Memory will play a factor in this game no matter what. > Take care, > Ryan C. > > > "So you sedate and drown in vain > You've got a pill for every day > A suit and tie to mask the truth > It's ugly head is starting to show through > Sometimes when you're out of rope > The way to climb back up's unclear > The walls you build around yourself > I guess they also keep you here > Are you afraid of what they think? > Whoever 'they' happen to be > Or are you hiding from the scars > Of your own reality? > The monster you're feeding, your lack of perception > The things that you do to fulfill addictions > The light at the end of your tunnel is closing > What is it that you're so afraid of exposing > You'd give it all up > For what's there for the taking > Whatever it takes to keep your hands from shaking > The same things you're thinking might make you feel better > The same things that probably got you here." - Aaron Lewis > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
