Lol! I'm sure that would go over real well. I mean people are having 
problems understanding simple 2d concepts let alone going full 3d. 
Although, that would make things mor interesting.
I've been working on a possible 3d concept for SWJS, and now I am 
slightly wondering if that is to complicated for some folks.



Phil Vlasak wrote:
> Hi Dave,
> Yes there are 360 degrees in a flat plane of space but there are 720 degrees 
> in a three dimensional space.
> So you could be moving at 45 degrees on a flat plane in your x and y access 
> and also 180 degrees in the z access.
> So I think Tom should re-write his Star Trek game with this added dimension 
> added.
> And to play the game you would need a 6 speaker setup with one on the floor 
> and one over your head to here the above and below sounds.
> Smiles,
> Just kidding!
> Phil
>   


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