Hi M.J.
I think this is a case of AT&T trying to treat all usage of their voices the 
same way.
If Microsoft wants to use AT*T Mike in a commercial or a game they better 
pay for it or lawyers will be on them fast.
But little companies that sell a few hundred games will more than likely 
slide under the radar.
I have been selling games using synthesized voices for six years now without 
AT&T complaining about it.
It would cost AT&T more to hire a lawyer to sue me than they would ever get 
back even if they wanted every cent I earned from the game.

Sincerely,
Phil


----- Original Message ----- 
From: "M.J. Terblanche" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, May 26, 2006 10:23 AM
Subject: Re: [Audyssey] New SAPI voices


> Hi Phill,
> It comes back to my post of a day or two again.  It seams there is leagle
> issues around using these voices, or am I understanding them wrong? For
> clarity, I'll insert the post again below.
> Matthys.
> Hi,
> I came across this info on Nextup.com's web site.  I thaught it of 
> interest
> because there's games out that used this aproach for spoken text.  Can
> anyone
> explain a bit more of the leagle issues here? I thought of using this
> approach myself, but it seems it might be a problem.
> See Below.
> Matthys.
> First Message.
> I think that's a great idea...there are plenty of owners of Text Aloud, I
> think, and each has at least one voice. Why can't we build a database of
> sorts?
> Have owners submit, say, a 5 minute clip of generic content, in a voice(s)
> of their choice.
> First reply.
> Because of legal restrictions on redistributing audio files created with 
> the
> premium voices, there are limits on this type of thing.
> _________________
> Ken White
> NextUp.com
> Seccond message.
> I understand...but don't you think there might be some marketing potential
> in such a database?
> --Doug
> Third Message.
> On second thought, I guess I don't understand. I'm thinking of a 
> collection
> of audio clips that are free. No one would pay for anything; no money 
> would
> change hands. Is there a legal restriction on making audio files available
> using this method? If so, what?
> Seccond reply.
> Yes. The general rule is that the consumer license of all the premium 
> voices
> prevent you from distributing audio files created with the voices to 
> others
> over the net. It takes special licensing to do that.
> _________________
> Ken White
>
>
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