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Guys,  there's a game idea I have in my mind which I would like to play
in the future. 

You are a mouse trying to escape from  3 cats. You are walking down a
maze which contains cheese and tarts that will give  you  strength to
walk faster. The cat's  moving sound is represented by musical
instruments playing a tune. ON each level only 1 blowing instrument
without a band  is playing a swingy tune like pink pampher  to
represent the cat's moving. The closer a cat gets  to you the lowder the
musical instrument's sound is and if the cat is 2 steps behind you you
will hear it meaau.   The second level's cat's meaau sound is lower in
pitch than the first level's cat, the same with level 3.  ON the first
level the cat is represented by a clarinet with a base tone; on the
second level the cat is represented by a bassoon and on the third level
its represented by a contrabase or base violin. Level  2's cat is more
difficult than level 1 and so is level 3 more difficult than level 2. In
the game you have keystrokes for  continuously  moving forward, that is,
if you press a keystroke  your character the  mouse moves  forward
continuously like shift+up arrow does in sod. Each time you eat a cheese
or a tart you will hear the mouse's steps is faster when you use
continuous forward movement.  You can also let your  character walk one
step at  a time like the up and down arrows in sod. 

You turn the mouse 6 degrees by using left and right arrows. 

There's also traps represented by a certain sound in each level. A trap
with a peace of cheese in it makes a different sound from a peace of
cheese or a tart  lying on the 

ground. I would say to make the traps challenging that will make it
difficult to avoid them, you have to jump over a trap. IN other words,
if you walk and you hear a trap's sound you have to jump with a
keystroke like control+up arrow  and tap the arrow key to move forward
to jump over it successfully. If you get into a trap you   die or loose
a life. The mouse can also pick up a bonus object in the game like a
bell which will give him bonus points or extra lives.  The mouse must
locate an alarm box in the maze, once he finds it  you press enter and
the alarm box  will go off and a dog will  jump up and kill the cat and
you are on level 2 or level 3 or you have won.

I hope this idea will serve as inspiration for the game developers.

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