Actually, it's really only VB .NET that's all that object oriented. VB 6 
isn't really that bad. You could even argue that VB .NET is too 
object-oriented. I've tried to mygrate to VB .NET a few times but I just 
don't get it. Sigh.

----- Original Message ----- 
From: "X-Sight Interactive" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Monday, June 12, 2006 4:55 AM
Subject: Re: [Audyssey] AutoIt in game development was Re: Rail Racer mouse


> Well autoit is a programming language in its own sense in autoit3, you can
> define functions, call user-defined and internal functions, create objects
> from com, call any dll function, etc. I'm not really a good mathematician,
> but I try where possible. Like I said previously, it was the compilation
> system I wasn't keen on. I only used it because that's what I knew from
> right off - so I waited to get confident with that so I could start 
> getting
> more advanced and complicated.
> After autoit though I do find vb quite complex as it's all object-oriented
> which can get rather compicated, so I've taken up c++ and am going to try 
> c
> sharp on the recommendations of Thomas Ward.
>
> Regards,
>
> Damien Sadler,
>
> X-Sight Interactive
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Neo
> Sent: 12 June 2006 08:27
> To: Gamers Discussion list
> Subject: [Audyssey] AutoIt in game development was Re: Rail Racer mouse
>
> HI Damien,
> I think giving up on AutoIt is a necessity if you want to create more
> complex games with 3D real-time elements, multiple sounds playing
> simultaneously, complicated mathemathical and geometrical calculations, 
> etc.
>
> AutoIT itself can't really be classified as a programming language but
> rather as a scripting language, which means that it simply cannot offer 
> all
> the flexible possibilities of coding just what you really want exactly 
> that
> a programming language does. AutoIt just offers limited automation
> functionality for performing certain somewhat more or less simple system
> related tasks and you can't expect really cool achievements in 
> high-quality
> game development cause of its scripting language nature.
> Take care,
> Lukas
> ----- Original Message -----
> From: "X-Sight Interactive" <[EMAIL PROTECTED]>
> To: "'Gamers Discussion list'" <[email protected]>
> Sent: Sunday, June 11, 2006 10:05 PM
> Subject: Re: [Audyssey] Rail Racer mouse
>
>
>> Well che, looks like you know what you're doing! I wish you look in
>> the development of your games. Out of interest what language do you
>> use? I'm thinking of giving up with autoit ...
>>
>> Regards,
>>
>> Damien
>
>
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