adrift isn't a bad system. some of it's features have become visual, but it's usable. inform and tads are both scripting languages. Adrift is a point and click interface. I've been meaning to get adrift put back on my laptop and mess around with it.
----- Original Message ----- From: "ari" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <Gamers@audyssey.org> Sent: Saturday, June 17, 2006 5:45 AM Subject: [Audyssey] Writing text adventures > Hello, > First, I must just make clear for those who can help me with this, the > only > computer skills I know so far are how to use the Internet, Email, and to a > certain extent Microsoft Word. > Based upon this, I'd like to actually write a text adventure. My questions > are these: > 1. Is it easy to write such a game? I'm assuming it is, since it requires > only text. > 2. Considering that I as yet have no programming knowledge, does anyone > know > of some documentation to start me off in the total basics? How much > programming knowledge is required and can someone who knows absolutely > nothing learn easily how to do it? > 3. What software can I use to create such a game, is inform or tads > easier? What is the best with the most documentation? > Sorry if this sounded very ignorant, but I've been playing text > adventures, > and I'd really like to learn how to make one myself. > Ari > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.