Umm..... Has anyone played this yet? I got it before it was released to the public, (because I live in NC, and right near them) and, is it any better then it was? When I played it, it would not let you save, half the time when you started it, it would crash and it would just give an error message and exit after a wile. Other then that, the game was good. What do people think? Is it better? Thanks
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Thursday, June 22, 2006 12:10 AM To: Gamers Discussion list Subject: Re: [Audyssey] Descent into Madness Oh wow. This is an interesting thing Will get it Oh man. At 06:50 AM 6/22/2006, you wrote: >Some news from AudioGames.net: > >New game: Descent into Madness > >Descent into Madness is a horror-themed adventure game from the team >of students of the University of North Carolina who name themselves >"Sounds Like Fun" and who previously developed Sonic Zoom. > >The story of the game is that you awaken one day to find that you >have been kidnapped! Starting with no idea where you are, you slowly >piece together clues that you have been the test subject of a >scientist trying to find a cure for his wife's maddening disease. >However, the experiments have had the unforunate consequence of >driving their subjects mad as well. Now it's up to you to find a >cure for yourself and escape before you experience the same fate of >the 51 test subjects before you. > >There are no visuals - the game plays like an elaborate spoken >story. The gameplay is similar to old computer adventure games. >There are three actions a player can choose: Move, Use Item and >Examine. The player solves puzzles and unpieces the story through >voice recordings left behind by the scientist. The only controls are >the arrow keys, the space bar, and the esc key, which are all >relatively easy to find for a blind user. The game contains over 300 >sound files. > >The goal of the project is to create a framework that allows other >people to program their own stories and puzzles as well. Currently, >user-created content still requires a bit of programming experience, >but a secondary goal if we have time is to make user-created content >easier to create through text-to-speech and scripting tools. > >Click the link below to find all the links to the game: > >http://www.audiogames.net/db.php?action=view&id=descentintomadness > >Greets, > >Richard > >http://www.audiogames.net >http://www.game-accessibility.com >_______________________________________________ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.1.394 / Virus Database: 268.9.2/372 - Release Date: 6/21/2006 _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.