I agree kelly. Like i said, if you dig mario, more power to you, but I think we can go much farther with existing technology and enjoy a unique experience with the same amount of time it would take to create another platform game.
----- Original Message ----- From: "Kellie and Lady J" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Sunday, June 25, 2006 11:20 PM Subject: Re: [Audyssey] Pushing the dark envelope > Che, > I like what you said and agree with this. I am going to say however, I > think the reason that ppl embrace the old games, like Mario is b/c they > want > to play what has been so popular, in it's time for the sighted. They want > to > have access to it. > > But, I agree with you in that, there are so many shooters out there, and I > am not putting them down or anything. But, I would love ot see more > original ideas, rather then plays off of other games. Please, know that I > mean no disrespect. I love Monty and will purchase it when it becomes > available, I like the challenge and the sounds and everything. But, I am > waiting, for an RPG, now that I owuld be so excited for. > > Right now, it will sound silly. But, the only way I get close to the > games > I so love is by watching friends play. I know that sounds sad, but for > me, > it is like a movie, or a book. As long as they tell me what is going on, > I > can follow it. Most games now, have so much audio that it nears > accessibility. > Kellie and my loveable Lady J. > May those that love you, love you, and those that don't love you, may god > turn their hearts. And if he can't turn their hearts, may he turn their > ankles, so that we may know them by their limping. > Irish Proverb > msn, [EMAIL PROTECTED] > aim sionnain74 > skype, sabrielle > > ----- Original Message ----- > From: "Che" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Sunday, June 25, 2006 11:56 PM > Subject: [Audyssey] Pushing the dark envelope > > >> Thomas wrote: >> The only reason I am certain such games have not been widely developed >> already is the game developers simply don't have the skill or know how >> at this point to do so. >> end quote >> >> I disagree with the statement. >> I think the problem isn't skill or know how, but the lack of effort to >> think outsite the box. >> Take for instance the recent discussion about a Mario Brothers clone. >> I have to ask why? >> Why spend all that time and effort developing a game that is like so >> many >> others before it. I mean, do we really need another side scroller? >> Why not develop a unique game idea and spend all that effort creating >> something fresh and new that hasn't been seen before in the accessible >> game >> community? >> Why not develop that multi player RPG that folks would love to have, or >> a >> world creation game that allows people to manage scores of resources to >> develop their empire for example? >> The skill and know how is the easy part, the original game concept for >> the >> blind community that would give us something to play that we've never had >> before, now that is the difficult thing. >> I didn't know an if statement from a loop 9 months ago, but I am set to >> release Rail Racer, and the only thing it has in common with any other >> racing title out there is that you are trying to go faster than your >> opponent. After that, the similarities fall to the wayside. >> I spent a great deal of time conceiving an original title that took very >> little from what had come before. >> I implore the AG developers out there to do the same. >> Even the most well produced shoott 'em up is still only going to be >> another tired old shoot 'em up with the same basic game play that we've >> all >> seen over and over. >> In my opinion, as developers, we can do more, and as purchasers of these >> games, we should ask for more. >> I think Rail Racer will be embraced by the accessible gaming community, >> but not because of any particular skill or know how I have as a beginner >> programmer, but because it is a solid and well thought out idea that has >> been well executed. >> The only thing keeping us from developing novel game ideas is our >> creativity, and I for one will vigorously support any developer that >> dares >> to push the envelope. >> For example, I certainly hope Thomas runs with his concept of the Star >> Wars game. He has ideas for this game that simply haven't been seen >> before, >> and I think the effort put into creating this title will pay off both in >> customer appreciation and game sales. >> Please note that this is in no way a slam of platform games, or shoot >> 'em >> ups, or any other genre of games people enjoy. If that is what you like >> to >> play, more power to you, all I am saying is I think we can sharpen our >> creative edges a bit, and I feel the gamers out there will greatly >> appreciate the effort. >> Reporting live from in front of my >> keyboard, >> Che >> Blind Adrenaline Simulations >> Games by one of us, for all of us. >> http://www.blindAdrenaline.com >> ----- Original Messa >> >> >> _______________________________________________ >> Gamers mailing list .. [email protected] >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
