I agree kelly.
  Like i said, if you dig mario, more power to you, but I think we can go 
much farther with existing technology and enjoy a unique experience with the 
same amount of time it would take to create another platform game.

----- Original Message ----- 
From: "Kellie and Lady J" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, June 25, 2006 11:20 PM
Subject: Re: [Audyssey] Pushing the dark envelope


> Che,
> I like what you said and agree with this.  I am going to say however, I
> think the reason that ppl embrace the old games, like Mario is b/c they 
> want
> to play what has been so popular, in it's time for the sighted. They want 
> to
> have access to it.
>
> But, I agree with you in that, there are so many shooters out there, and I
> am not putting them down or anything.  But, I would love ot see more
> original ideas, rather then plays off of other games.  Please, know that I
> mean no disrespect.  I love Monty and will purchase it when it becomes
> available, I like the challenge and the sounds and everything.  But, I am
> waiting, for an RPG, now that I owuld be so excited for.
>
> Right now, it will sound silly.  But, the only way I get close to the 
> games
> I so love is by watching friends play.  I know that sounds sad, but for 
> me,
> it is like a movie, or a book.  As long as they tell me what is going on, 
> I
> can follow it.  Most games now, have so much audio that it nears
> accessibility.
> Kellie and my loveable Lady J.
> May those that love you, love you, and those that don't love you, may god
> turn their hearts. And if he can't turn their hearts, may he turn their
> ankles, so that we may know them by their limping.
> Irish Proverb
> msn, [EMAIL PROTECTED]
> aim sionnain74
> skype, sabrielle
>
> ----- Original Message ----- 
> From: "Che" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, June 25, 2006 11:56 PM
> Subject: [Audyssey] Pushing the dark envelope
>
>
>>  Thomas wrote:
>> The only reason I am certain such games have not been widely developed
>> already is the game developers simply don't have the skill or know how
>> at this point to do so.
>>  end quote
>>
>>  I disagree with the statement.
>>  I think the problem isn't skill or know how, but the lack of effort to
>> think outsite the box.
>>  Take for instance the recent discussion about a Mario Brothers clone.
>>  I have to ask why?
>>  Why spend all that time and effort developing a game that is like so 
>> many
>> others before it.  I mean, do we really need another side scroller?
>>  Why not develop a unique game idea and spend all that effort creating
>> something fresh and new that hasn't been seen before in the accessible
>> game
>> community?
>>  Why not develop that multi player RPG that folks would love to have, or 
>> a
>> world creation game that allows people to manage scores of resources to
>> develop their empire for example?
>>  The skill and know how is the easy part, the original game concept for
>> the
>> blind community that would give us something to play that we've never had
>> before, now that is the difficult thing.
>>  I didn't know an if statement from a loop 9 months ago, but I am set to
>> release Rail Racer, and the only thing it has in common with any other
>> racing title out there is that you are trying to go faster than your
>> opponent.  After that, the similarities fall to the wayside.
>>  I spent a great deal of time conceiving an original title that took very
>> little from what had come before.
>>  I implore the AG developers out there to do the same.
>>  Even the most well produced shoott 'em up is still only going to be
>> another tired old shoot 'em up with the same basic game play that we've
>> all
>> seen over and over.
>>  In my opinion, as developers, we can do more, and as purchasers of these
>> games, we should ask for more.
>>  I think Rail Racer will be embraced by the accessible gaming community,
>> but not because of any particular skill or know how I have as a beginner
>> programmer, but because it is a solid and well thought out idea that has
>> been well executed.
>>  The only thing keeping us from developing novel game ideas is our
>> creativity, and I for one will vigorously support any developer that 
>> dares
>> to push the envelope.
>>  For example, I certainly hope Thomas runs with his concept of the Star
>> Wars game.  He has ideas for this game that simply haven't been seen
>> before,
>> and I think the effort put into creating this title will pay off both in
>> customer appreciation and game sales.
>>  Please note that this is in no way a slam of platform games, or shoot 
>> 'em
>> ups, or any other genre of games people enjoy.  If that is what you like
>> to
>> play, more power to you, all I am saying is I think we can sharpen our
>> creative edges a bit, and I feel the gamers out there will greatly
>> appreciate the effort.
>>  Reporting live from in front of my
>> keyboard,
>>  Che
>> Blind Adrenaline Simulations
>> Games by one of us, for all of us.
>> http://www.blindAdrenaline.com
>> ----- Original Messa
>>
>>
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>
>
>
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