Yes, excellent patch Tom.  You killed those bugs nicely.
----- Original Message ----- 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, July 08, 2006 10:49 AM
Subject: Re: [Audyssey] Montezuma's Revenge patch released.


> Hi Tom,
> I liked the patch and it works fine on my system.
> I am not sure why in view mode on some levels it says nothing while on 
> other
> levels it says sand.
>
> I do have a comment about the distance to objects addition. Generally I 
> try
> to keep 0.05 seconds between words and it sounds like you left a little 
> more
> silence either before or after your words.
> Sometimes I will leave 0.025 at the beginning and 0.025 at the end of a
> word.
> And in my games, I try to keep 0.1 to 0.2 seconds between sentences.
> Of course the amount of silence to have is subjective and it does help to
> understand what is being said if there is more silence.
> There can be times when you want more silence between words especially if
> they are critical to be understood.
> Like in a code sequence or password to get to another level.
> Of course in an alpha these things need not be perfect.
> good job!
> Phil
>
>
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, July 08, 2006 9:54 AM
> Subject: Re: [Audyssey] Montezuma's Revenge patch released.
>
>
>> Hi, Tim.
>> Thanks. How well is the patch doing on your system?
>>
>
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