What I mean is if graphics were one of the requirements for this new 
xna system and you didn't as a rule put graphics in, would you then 
have to put graphics etc.
Apart from the experimental games, the only hybrids I know of are 
silent steel, where audio indexes and video index run different 
sections of a video, last crusade, and mudsplat.
There is terrorformas but It started out having issues and things.
Its not as good as the other hybrids, then there is the blind eye 
which is ok I guess.
Its just that the first couple hybrids did not go so well and I 
wander if we are ready for this kind of upgrade.
At 08:52 p.m. 17/08/2006, you wrote:
>Hi Shaun,
>Well, if a blind developer wished to add graphics to a game he or she
>would have to add a graphics department to their company for just that
>purpose.
>In that way a blind dev isn't much different from a mainstream company
>which has different departments such as marketing, development,
>artwork/graphics design, etc.... Each department does it's one thing to
>the game. However, it does bring cost of production up.
>Adding graphics to an accessible game is not impossible just difficult
>and more involved. Basicly, if you can get someone to offer their
>services to draw the graphics the rest is handled on the programming
>side. If you are good at calculus most of the graphics rendering should
>be ok, b ut of course would need testing from sighted players to make
>sure that images are refreshed properly, that the skaling for everything
>is ok, flicker is at a minimum, etc...
>As to your comment about no resources for audio that isn't true. It
>comes down to priorities. If a dev wants more audio rather than graphics
>then he will make way to make it happen. If he/she wants more graphics
>and less sound he/she will make that happen. Depends on focus, design,
>and what the developer wants to do.
>
>shaun everiss wrote:
> > but how would we be able to do graphics, surely this would cost us
> > more unless someone did graphics before the games were put on the market.
> > ANd then, hello, no resources for audio at all, just graphics.
> > I've not seen many hybrid games on pc working nicely though.
> >
>
>
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