Hi all,
Just a quick news report about STFC. As the subject states STFC now has 
dynamic rather than static menus. What does this mean?
With the new dynamic menu systems in the ships and stations menu, 
formally the vessels menu, destroyed ships will no longer show up in the 
list of options. That way only ships or stations that remain in your 
fleet will be listed.
Another new change with dynamic menus is your status menus, weapons 
menus, and even your main menu will be customised to that specific ship 
or station.
For example, if you are currently Deep Space 9 you will have no options 
for impulse drive, autopilot, warp, etc because it is a station not a 
ship. The new menu system is smart enough to realise that and removes 
certain navigational options from stations, but leaves them in for ships.
Likewise your weapons menu will change to reflect the ship or station 
you are commanding. If you are playing for example, Defiant, you will 
have an option for a cloaking device. If you then switch to Enterprise 
the Ccloaking device option will be removed from your weapons menu.
The status menu is also similar to the weapons menus. You will not be 
able to check status for something that does not exist for that ship. If 
you are Defiant or Sal Paulo you can check the status of the cloaking 
device. If you are anyone else the cloaking device will not be in the 
status menu. Since stations don't have warp drives that will not be in 
the menu when commanding a station.
Another nice feature with the dynamic menus is when you end up on the 
main menu it will first announce the ship you are commanding followed by 
the prompt to select and command. This should help players remember 
which ship or station is currently being commanded
One other new change is the bridge ambience is slightly changed 
depending on the type of starship or station you are commanding. This 
should help identify if you are commanding say a starship or a starbase, 
and also breaks up the constant sound of the same  ambience over and 
over again.

Thomas Ward
USA Games Entertainment



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