Hi Tom, The dynamic menus sound great, I am lloiking forward to using them to kill some borgs with extreme predjudice. grin. One question, and forgive me if you had mentioned this somewhere else. I was wondering if the weapons firing choices will reflect the remaining left number of torpedoes or energy that might be available. For instance, a player has three hundred quantums and fires 150 of them. When he goes to fire a second salvo using quantums, will the amount of quantums left, in this case 150, be reflected in the choose number of quantums to fire menu? Currently, these numbers aren't made available when choosing, but rather every ship has a standard choice to launch, I think a max of three hundred, even though the player might not have that amount available. thanks, and I hope I asked that question right, grin.
The truth will set you free... Jesus of Nazareth 33 AD ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, August 28, 2006 4:02 PM Subject: [Audyssey] Miner STFC News. > > Hi all, > Just a quick news report about STFC. As the subject states STFC now has > dynamic rather than static menus. What does this mean? > With the new dynamic menu systems in the ships and stations menu, > formally the vessels menu, destroyed ships will no longer show up in the > list of options. That way only ships or stations that remain in your > fleet will be listed. > Another new change with dynamic menus is your status menus, weapons > menus, and even your main menu will be customised to that specific ship > or station. > For example, if you are currently Deep Space 9 you will have no options > for impulse drive, autopilot, warp, etc because it is a station not a > ship. The new menu system is smart enough to realise that and removes > certain navigational options from stations, but leaves them in for ships. > Likewise your weapons menu will change to reflect the ship or station > you are commanding. If you are playing for example, Defiant, you will > have an option for a cloaking device. If you then switch to Enterprise > the Ccloaking device option will be removed from your weapons menu. > The status menu is also similar to the weapons menus. You will not be > able to check status for something that does not exist for that ship. If > you are Defiant or Sal Paulo you can check the status of the cloaking > device. If you are anyone else the cloaking device will not be in the > status menu. Since stations don't have warp drives that will not be in > the menu when commanding a station. > Another nice feature with the dynamic menus is when you end up on the > main menu it will first announce the ship you are commanding followed by > the prompt to select and command. This should help players remember > which ship or station is currently being commanded > One other new change is the bridge ambience is slightly changed > depending on the type of starship or station you are commanding. This > should help identify if you are commanding say a starship or a starbase, > and also breaks up the constant sound of the same ambience over and > over again. > > Thomas Ward > USA Games Entertainment > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
