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The reason I said that I  think  children will be naughty if they don't
deserve christmass presents, that they will be naughty and do the same
with the person in their circuit playing the role of santa claus, is
that in south Africa it was once said on the news that children is
inclined to violence if they play violent video games. Games with a
negative impact can have a psychological effect on not only some
children but on some adults, but  not on every person. But Thomas thinks
my opinion was well expressed, he thinks I didn't hurt anyone. But if
list members feel that the games is  enjoyable, that it is harmless
fun, its a standpoint taken. It was just my  opinion.

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Ken the Crazy
Sent: 21 September 2006 08:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the negativity of santa claus in accessible
games

I agree 100%.  I love Grand theft Auto, even though I can't play much of

it--but does that mean I'm going to go out in the street and kill people

after I play it?  That's about as likely as me, going out in the street,

yelling "panzer!" and a tank falling from the sky for me to drive.
Ken Downey
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, September 20, 2006 9:06 AM
Subject: Re: [Audyssey] the negativity of santa claus in accessible
games


> Hi, Nicol,
> Don't worry no one is going to moderate you for giving an honest
> opinion. I felt you expressed yourself quite well.
> Now, as to the games you have a point a majority of the time the
> Christmas games out there are negative in nature. I am not just
talking
> accessible games, but mainstream games as well. Many times they have
> themes of robbing Santa, shooting Santa, or something else along those
> lines. I'
> guess the reason is that mankind has a downright mean streak in us,
and
> there is something fun about beating up on Saint Nick. As far as if it
> really effects how people in reality act psychologists and interest
> groups have been arguing over that point for years. It seams if
someone
> buys a violent game, and kills someone later the psychologists etc
then
> want to blame the game or violent contents for persons x behavior.
> Personally, I disagree, and feel a person still has a choice, and if
you
> do the crime pay the time.
> I am basing this on my own mental state, and that is not the general
> public. I love war games allot, but that doesn't mean I'd really like
to
> take up arms and fight, or kill people for real.
>
>
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