Hi Lisa,
Yes, that is a good point. The visual aspect of games is becoming 
extremely realistic. I suppose at some level it is getting young 
children and adults use to the sight of blood and guts.
The rated M games are extremely disturbing to me at the level of 
graphical representation of death, violence, and other concepts in them. 
The new game for the Xbox 360, Dead Rising, has a cool story line, but 
from what I have been able to sample of it the game is disturbing both 
in graphics, sound, and in story.
When I was a kid I was freaked out at movies like Knight of the Living 
Dead, Return of the Living Dead, Don of the Living Dead, and I suppose 
looking back on it my dad wasn't monitoring close enough to keep me from 
watching that material. I am certain my mom would have switched the tv 
off in an instant.
Anyway, Dead Rising seams to have a similar theme, and for fans of that 
kind of horror film and game the game is alright. However, I would not 
let any child under the age of mid teens near it just because it has an 
extremely disturbing plot as well as gory visual aspect.
I can't think of names at the moment, but there are others that are 
extremely realistic looking when you fire a bullet and it blows someones 
head apart, cuts there bodies apart, and in that light I agree with the 
shrinks. I don't think kids should be exposed to that level of gore and 
violence. Whatever happened to shoot, and the enemy vanishes from the 
screen?
 In our audio world the worst you will hear is a fleshy splat when a 
bullet hits, and a yell or two. Violent yes, but nothing near the level 
in sighted games.


Lisa Leonardi wrote:
> Along with that, in Shades of Doom, you're killing monsters. I think a lot 
> of the problem comes from games where people approach other people and kill 
> them. Another thought is this. There really is an incredible difference 
> between an audio game and a visual based game. In an audio games, you may 
> hear the sound of a death yell or something like that, but really, from what 
> I've noticed, there quite tame. In a lot of the visual based games, you're 
> actually watching heads blow off of people, and blood pouring out 
> everywhere. According to my sighted friends, the games are only becoming 
> more and more realistic as time goes by. I know that many of the games out 
> there look quite realistic, and I do think it's different to hear an audio 
> death cry, as opposed to actually watching the head get shot off a person 
> and to see blood and gore. Not pleasant, but food for thought.
>   


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