I'd be willing to bet I know who it was that filed the false charge against 
Munawar, but like Munawar I won't name my suspect. I would be willing to 
bet, however, that it was one of those "thirteen-year-olds who claim to make 
games and then never put anything out, all the while accusing everyone else 
of being frauds." Like I said, I won't say who I think it was.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
----- Original Message ----- 
From: "Sky Taylor" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, December 04, 2006 4:48 PM
Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms


> This is very sad to see that BPC programs went down and I regret it won't 
> be
> back up again?
> ----- Original Message ----- 
> From: "shaun everiss" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>; <[email protected]>
> Sent: Monday, December 04, 2006 2:58 PM
> Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about 
> bpcprograms
>
>
>> Yeah tourniment for all its crappy non sfx and old style music and sapi
>> voice is actually quite good, I would have liked it to be non crap and I
>> think munawar was going to make it so and do it properly.
>> I wanter if munawar's personal pages are still up, hmmm.
>> At 10:29 AM 12/5/2006, djc wrote:
>>>While I myself didn't buy treasure hunt I appreciated his free offerings
>>>and I still have them. I'm always sorry to read this kind of a situation
>>>because there are some damn fine programmers in the blind community. So
>>>the
>>>person who did this to him stole the game pure and simple. That's Ok 
>>>Steve
>>>because the Lord will remember.
>>>
>>>
>>>*********** REPLY SEPARATOR  ***********
>>>
>>>On 12/4/2006 at 2:29 PM Stephen wrote:
>>>
>>>>I am writing on behalf of Munawar, the brains behind bpc
>>>>programs.  Some of you have been asking why he is no longer in the
>>>>business, Here's the full story in his words.  Make sure to read the
>>>>message thoroughly as we can all learn a thing or too from it.
>>>>--------------
>>>>
>>>>  I started out around 2001 I think. my goal was to create games for
>>>>blind people. at first they were free, and then suddenly I started
>>>>charging, because Treasure Hunt had become a real first person
>>>>shooter complete with an overall objective.
>>>>That was when I had lots of time, and, most importantly, motivation.
>>>>I wanted to leave a mark in the so-called blind gaming community,
>>>>because I realized something quite quickly.
>>>>We had too many rated E games, games for kids rather than adults.
>>>>So began my major upgrade to Treasure Hunt. There's a common
>>>>misconception that I just wanted to expand the game and put more
>>>>features in it, bringing it up from version three to four. The real
>>>>reason was that we needed more serious action games; games which run
>>>>around a storyline.
>>>>So now we were in the four year round about of BPC's life. Treasure
>>>>Hunt was released six months later, I believe February of 2005.
>>>>Now, everyone who followed the evolution of Treasure Hunt remembers
>>>>the major patch upgrades. The game was quite bug-filled, which showed
>>>>me that my skills in programming actually weren't as well-planted as
>>>>I had thought they were.
>>>>And, of course, my beta testers were jokes, save a select few (you
>>>>know who you are)
>>>>So from Feburary 2005 to early 2006, I was releasing patch after
>>>>patch. That was my job; it wasn't a good experience for me at all,
>>>>and I quickly realized Treasure Hunt was, in itself, a failure. The
>>>>game turned out to be rated E although I had hoped it wouldn't be,
>>>>and some things did not work for no apparent reason.
>>>>After this period of patch releasing, I arived at the first really
>>>>stable version of Treasure Hunt, 4.25, and that's when I was able to
>>>>turn my attention to the finances of the organization.  Payments were
>>>>coming in nicely the first couple months, then declined. They went
>>>>back up in December of 2005, thanks to Christmas shoppers. Developers
>>>>love Christmas.
>>>>Finally, I saw a steady drop of purchases, In March, I made one sale,
>>>>April was zero, and May was around that number.  But then came a
>>>>further change, and it was not a pleasant one.
>>>>someone actually filed a charge back against me. Can you believe the
>>>>morality of this person? I won't name them, but they will know who
>>>>they are when they read this. This individual had bought a copy of
>>>>the game from me, and then turned around and claimed that I made an
>>>>unauthorized purchase to their credit card.
>>>>Not only did Pay Pal refund their money, they also gave them $10.00
>>>>extra. This leech was paid $10.00 for buying my game!
>>>>I had given them the registration key and everything, I saw no fault
>>>>with the order. They got what they paid for.
>>>>Now, Consider all of what I have said. I did consider everything, and
>>>>I'll briefly recap.
>>>>Treasure Hunt was a rated E game when it wasn't supposed to be;
>>>>someone accused me of credit card fraud, something which degraded my
>>>>reputation greatly; there was no more money being made; I lost my
>>>>motivation; and, finally, I hated all those 13-year-olds trying to
>>>>make games.  Unfortunately, people seem to trust any word of mouth
>>>>they get, even if it's from one person only, My sales went down
>>>>dramatically after the chargeback.
>>>>So, now it was June. One fine day, I decided to just throw it all
>>>>away. I will admit it can be called cowardly for me to do so, but I
>>>>did not really have a choice. Pressing on would have resulted in a
>>>>lawsuit, which I do not have the money to fund, A plane which started
>>>>off quickly and then crash landed, that's what happened with
>>>>BPCPrograms, SD, And that, my fellow gamers, was the story of the
>>>>BPCPrograms Software Division.
>>>>message ends
>>>>I've no idea if Munawar would want to put up treasure hunt for free
>>>>like what was done with self destruct and danger city but I suspect
>>>>not considering all that's happened.
>>>>Take care
>>>>_______________________________________________
>>>>Gamers mailing list .. [email protected]
>>>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>>>visit
>>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>>>any subscription changes via the web.
>>>
>>>
>>>
>>>             djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings
>>> 9 to
>>>midnight Eastern.
>>>
>>>     My Journal http://livejournal.com/users/djc1
>>>
>>>             email Or Msn: [EMAIL PROTECTED]
>>>
>>>     I C Q Number Is: 4781694
>>>
>>>
>>>
>>>
>>>_______________________________________________
>>>Gamers mailing list .. [email protected]
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>>>any subscription changes via the web.
>>
>>
>>
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