I'd be willing to bet I know who it was that filed the false charge against Munawar, but like Munawar I won't name my suspect. I would be willing to bet, however, that it was one of those "thirteen-year-olds who claim to make games and then never put anything out, all the while accusing everyone else of being frauds." Like I said, I won't say who I think it was. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas ----- Original Message ----- From: "Sky Taylor" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Monday, December 04, 2006 4:48 PM Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms
> This is very sad to see that BPC programs went down and I regret it won't > be > back up again? > ----- Original Message ----- > From: "shaun everiss" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]>; <[email protected]> > Sent: Monday, December 04, 2006 2:58 PM > Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about > bpcprograms > > >> Yeah tourniment for all its crappy non sfx and old style music and sapi >> voice is actually quite good, I would have liked it to be non crap and I >> think munawar was going to make it so and do it properly. >> I wanter if munawar's personal pages are still up, hmmm. >> At 10:29 AM 12/5/2006, djc wrote: >>>While I myself didn't buy treasure hunt I appreciated his free offerings >>>and I still have them. I'm always sorry to read this kind of a situation >>>because there are some damn fine programmers in the blind community. So >>>the >>>person who did this to him stole the game pure and simple. That's Ok >>>Steve >>>because the Lord will remember. >>> >>> >>>*********** REPLY SEPARATOR *********** >>> >>>On 12/4/2006 at 2:29 PM Stephen wrote: >>> >>>>I am writing on behalf of Munawar, the brains behind bpc >>>>programs. Some of you have been asking why he is no longer in the >>>>business, Here's the full story in his words. Make sure to read the >>>>message thoroughly as we can all learn a thing or too from it. >>>>-------------- >>>> >>>> I started out around 2001 I think. my goal was to create games for >>>>blind people. at first they were free, and then suddenly I started >>>>charging, because Treasure Hunt had become a real first person >>>>shooter complete with an overall objective. >>>>That was when I had lots of time, and, most importantly, motivation. >>>>I wanted to leave a mark in the so-called blind gaming community, >>>>because I realized something quite quickly. >>>>We had too many rated E games, games for kids rather than adults. >>>>So began my major upgrade to Treasure Hunt. There's a common >>>>misconception that I just wanted to expand the game and put more >>>>features in it, bringing it up from version three to four. The real >>>>reason was that we needed more serious action games; games which run >>>>around a storyline. >>>>So now we were in the four year round about of BPC's life. Treasure >>>>Hunt was released six months later, I believe February of 2005. >>>>Now, everyone who followed the evolution of Treasure Hunt remembers >>>>the major patch upgrades. The game was quite bug-filled, which showed >>>>me that my skills in programming actually weren't as well-planted as >>>>I had thought they were. >>>>And, of course, my beta testers were jokes, save a select few (you >>>>know who you are) >>>>So from Feburary 2005 to early 2006, I was releasing patch after >>>>patch. That was my job; it wasn't a good experience for me at all, >>>>and I quickly realized Treasure Hunt was, in itself, a failure. The >>>>game turned out to be rated E although I had hoped it wouldn't be, >>>>and some things did not work for no apparent reason. >>>>After this period of patch releasing, I arived at the first really >>>>stable version of Treasure Hunt, 4.25, and that's when I was able to >>>>turn my attention to the finances of the organization. Payments were >>>>coming in nicely the first couple months, then declined. They went >>>>back up in December of 2005, thanks to Christmas shoppers. Developers >>>>love Christmas. >>>>Finally, I saw a steady drop of purchases, In March, I made one sale, >>>>April was zero, and May was around that number. But then came a >>>>further change, and it was not a pleasant one. >>>>someone actually filed a charge back against me. Can you believe the >>>>morality of this person? I won't name them, but they will know who >>>>they are when they read this. This individual had bought a copy of >>>>the game from me, and then turned around and claimed that I made an >>>>unauthorized purchase to their credit card. >>>>Not only did Pay Pal refund their money, they also gave them $10.00 >>>>extra. This leech was paid $10.00 for buying my game! >>>>I had given them the registration key and everything, I saw no fault >>>>with the order. They got what they paid for. >>>>Now, Consider all of what I have said. I did consider everything, and >>>>I'll briefly recap. >>>>Treasure Hunt was a rated E game when it wasn't supposed to be; >>>>someone accused me of credit card fraud, something which degraded my >>>>reputation greatly; there was no more money being made; I lost my >>>>motivation; and, finally, I hated all those 13-year-olds trying to >>>>make games. Unfortunately, people seem to trust any word of mouth >>>>they get, even if it's from one person only, My sales went down >>>>dramatically after the chargeback. >>>>So, now it was June. One fine day, I decided to just throw it all >>>>away. I will admit it can be called cowardly for me to do so, but I >>>>did not really have a choice. Pressing on would have resulted in a >>>>lawsuit, which I do not have the money to fund, A plane which started >>>>off quickly and then crash landed, that's what happened with >>>>BPCPrograms, SD, And that, my fellow gamers, was the story of the >>>>BPCPrograms Software Division. >>>>message ends >>>>I've no idea if Munawar would want to put up treasure hunt for free >>>>like what was done with self destruct and danger city but I suspect >>>>not considering all that's happened. >>>>Take care >>>>_______________________________________________ >>>>Gamers mailing list .. [email protected] >>>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>>visit >>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>>any subscription changes via the web. >>> >>> >>> >>> djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings >>> 9 to >>>midnight Eastern. >>> >>> My Journal http://livejournal.com/users/djc1 >>> >>> email Or Msn: [EMAIL PROTECTED] >>> >>> I C Q Number Is: 4781694 >>> >>> >>> >>> >>>_______________________________________________ >>>Gamers mailing list .. [email protected] >>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>visit >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>any subscription changes via the web. >> >> >> >> _______________________________________________ >> Gamers mailing list .. [email protected] >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
