I have loads of sounds if anyone needs anything in particular.
----- Original Message ----- 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, December 06, 2006 12:35 PM
Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek


>I myself am tinkering with the idea of developing an accessible Mega man
> style game, and if I'm not mistaken Mega Man does fall into the category 
> of
> side scroller.
> It ain't pretty when the pretty leaves you with no place to go.
> J.D. Fortune, Pretty Vegas
> ----- Original Message ----- 
> From: "nicol" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Wednesday, December 06, 2006 10:36 AM
> Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek
>
>
>> Sorry all my caps lock was  accidentally on in part of the message. Its
>> not
>> my intention to scream at all!
>> Guys, I really really hope the audio game  maker is going to be the start
>> of
>> a huge gaming community.
>> You know what? Sighted  people, especially sighted children daily 
>> exchange
>> CARTRIDGES OF GAMES AMONGST EACH OTHERS.   And on each cartridge there is
>> about 60 games, ranging from side scrollers, to racing games, to shooter
>> games. I
>> want to tell you the account of a little honest boy. He was   always very
>> honest.
>> This boy fared badly in school, so his mom forbids him to play tv games
>> during the week. He's only allowed tv games during weekends.
>> This is to help him spend more time on home work. This one afternoon his
>> mom
>> was at work and his friend brought him another cartridge full of games to
>> try out.   He  phoned his mom and asked if he can please   try out this
>> new
>> games.
>> He said: mom I know you don't want me to  play games during the week but
>> I'm
>> very curious, so his mom allowed him  an hour justs because he is so
>> honest.
>> An hour went by and  he phoned his mom again and said:  mom an hour has
>> passed, can I please have some  more time to try out these games?
>> He  could just as well played games. My mom is at work, how will she know
>> that I play games.
>> But he was honest, he phoned his  mom and asked permission.
>>
>> I don't intend to go off topic.
>> That's just something kids can learn from.
>> But really guys! It would be  great if the  blind gaming community can
>> grow
>> as large as the sighted gaming community.
>> |Just imagine if we can have more side scrollers.
>> I wish someone could make an accessible version of balloon fight.
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
>> Behalf Of Dark
>> Sent: Wednesday, December 06, 2006 5:23 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek
>>
>> Hmmm, I see.
>>
>> I had been thinking of the building blocks like "world" and "item" and
>> "Player" to refer to basically the same thing they would mean in a game,
>> hence my questions, but I see clearly their meaning is a lot more
>> flexable,
>> and i'm already having thoughts as to how to create specific game events.
>>
>> I do have several more questions, but Perhaps to cut down the number of
>> irritating people like me with long lists of questions, it might help if
>> there was a tutorial or written examples of how to create various game
>> effects?
>>
>> the user's manual is a great reference but while I can very much see how
>> various objects sgo together, others are less clear to me.
>>
>> I know there will be the example games, but it would very much help if
>> there
>> was also a brief description of how each example game was created.
>>
>> sorry for the insistance and the long and annoying posts of questions.
>>
>> Beware the Grue!
>>
>> Dark.
>>
>>
>>
>>
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>>
>
>
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