there was a manual with the installer. if any yall guys want me to have a
look at the source code see what i can do with it just tell me. i can tell
you're not impressed, but as i have something to work with, it should be
pretty simple for me to get things working on it again.

regards,

damien




----- Original Message -----
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, December 23, 2006 8:50 PM
Subject: Re: [Audyssey] danger city


> Apparently he's not all that impressed with the game. I can sorta see what
> he means but I do believe the game had potential. My problem is that there
> doesn't appear to be a manual. Act three also is giving me major headaches
> since it seems to consist entirely of mines.
> It ain't pretty when the pretty leaves you with no place to go.
> J.D. Fortune, Pretty Vegas
> ----- Original Message -----
> From: "x-sight interactive" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, December 23, 2006 1:17 PM
> Subject: Re: [Audyssey] danger city
>
>
> > what's that all about
> >
> > regards
> >
> > damien
> >
> > ----- Original Message -----
> > From: "shaun everiss" <[EMAIL PROTECTED]>
> > To: "Gamers Discussion list" <[email protected]>; "'Gamers Discussion
> > list'" <[email protected]>
> > Sent: Saturday, December 23, 2006 7:53 PM
> > Subject: Re: [Audyssey] danger city
> >
> >
> >> its really not much.
> >> lets see, punch, punch, kick, kick, get pipe hit with pipe, repair
pipe,
> > eat chicken, jump mine, jump mine, walk through door and finnish.
> >> Oh and run away from a bomb or so, and if you get real stuck push
control
> > to get armed support.
> >> I mean if this game was finnished it would be somewhat deceant, however
> >> in
> > its present state its just like selfdestruct, a pile of shoot.
> >> Its really not that great,
> >> The only more stupid game than that is the stupid game by orio.
> >> At 03:37 AM 12/24/2006, Michael Maslo wrote:
> >> >I would really love to try danger city out.
> >> >
> >> >-----Original Message-----
> >> >From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> >> >On
> >> >Behalf Of x-sight interactive
> >> >Sent: Friday, December 22, 2006 11:19 PM
> >> >To: Gamers Discussion list
> >> >Subject: Re: [Audyssey] danger city
> >> >
> >> >jason is reachable via skype and msn, and i would still ask him
> > permission
> >> >to release those games. those games are his. i asked his permission to
> >> >release the self destruct source code, he approved. i don't know what
> >> >his
> >> >thoughts are on releasing danger city, he wasn't very happy when more
> > people
> >> >got the beta ...
> >> >
> >> >regards,
> >> >
> >> >damien
> >> >
> >> >
> >> >
> >> >
> >> >----- Original Message -----
> >> >From: "Robin Kipp" <[EMAIL PROTECTED]>
> >> >To: "'Gamers Discussion list'" <[email protected]>
> >> >Sent: Friday, December 22, 2006 9:50 PM
> >> >Subject: Re: [Audyssey] danger city
> >> >
> >> >
> >> >> Hi Damien,
> >> >> Jason isn't reachable via E-Mail anymore, the game is abandoned, the
> >> >> company doesn't exist anymore, many people want the games, so I just
> >> >> offer them to download them there. Are that enough reasons?
> >> >> Robin.
> >> >>
> >> >>
> >> >>
> >> >> _______________________________________________
> >> >> Gamers mailing list .. [email protected]
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can
> >> >visit
> >> >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> >> >> any subscription changes via the web.
> >> >>
> >> >>
> >> >>
> >> >
> >> >
> >> >
> >> >_______________________________________________
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> >
> >
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>
> _______________________________________________
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