So, thanks in part to a three hour car journey with no ability to use my laptop, I've restarted my Kodp game. My previous one went a little wrong, and I lost touch with where that one was anyway. Restarting things have gone better thus far particularly since I now know A, that the hole of the feod should go out to war with invaders in order to kick them out, B, that sacrificing and building temples to the gods is the way to get advantages, and C, a little more about the correct clan management and screens, indeed being more familiar with vo it's far easier to navigate these days (I also like the fact that the nasty music bug is gone, which is nice since the game has really lovely and atmospheric music).
The only thing I do tend to wonder about are the various exchange wrates for things, since currently knowing how much to sacrifice, how much is a decent gift, what is the exchange wrate of cows to goods to food and how much treasures cost would really help, it'd actually be nice if asharp had a table of this info in their manual just to give you a bit of the basic idea of the economics of the clan and how much is a generous payment, how much miserly etc, indeed I might suggest this to them as a thing to include, since while I love the true roleplay aspect of the game, being instantly asked to be generous, fair and just when you don't know! what generous is in that society and context is a little complicated. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
