Hi Trouble, Yes, exactly. Its not a lot of work porting a game from .NET 1.1 to say .NET 2.0, 3.0, or 4.0. However, given the fact that we now have Windows 8 and .NET 5 out already a developer really needs to continue to upgrade his or her code to keep in line with the technology of today and not continue to be using APIs and libraries from 10 years ago. I don't know if people realize this fact, but .NET 1.0 was released in 2002 and the 1.1 update was released in 2003. Generally speaking Microsoft has a limit of 10 years support on a specific technology, and we are now at that point so I'm not surprised .NET 1.x will not operate on Windows 8. We've already reached the 10 year support limit and .NET 2.0 will be 10 years in 2015. Its important to stay up to date when you are a developer as these technologies are updated and replaced fairly regularly and after 10 years they get taken out of circulation. Any products still based on the older technology will begin to run into compatibility issues with newer and better operating systems and technologies.
Cheers! On 4/12/13, Trouble <[email protected]> wrote: > Its just a good example why software needs to keep up with the latest ops. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
