Hi Dark,

Oh, don't tempt me. I already am eager to get working on a 3d FPS game
that you and other blind gamers can play more than I want to complete
a 2d side-scroller. If I hadn't already taken orders to that effect
I'd have scrapped the side-scroller project ages ago and went full 3d
FPS all the way. :D

All the same I do understand where you are coming from. From an access
point of view the 3d graphics and additional complexity of a full 3d
environment  is difficult to see when your vision is less than
perfect. I noticed this problem myself when the third-person games
like Tomb Raider came on to the market in 96/97 when my usable vision
was pretty much limited to lights and colors. It was much easier to
play an old 2d game on a large screen than it was to make out all the
confusing 3d graphics and more detailed 3d environments. So I do
understand how the advent of 3d games could kill access for you
personally.

Still, I played them, difficult as they were, and always dreamed that
those games could be made accessible to me somehow. I guess for me I
had grown up with 2d games in the 80's with original Montezuma's
Revenge, Pitfall, Megaman, whatever and I was eager to get into the
new stuff but it wasn't as accessible for me. Therefore when I want to
write games I want to start out with the stuff I had limited access to
rather than revisit games I must have played a million times over. In
short, 2d games are in their own way old hat to me even though I
realize that this community has had little to know opportunity to play
a good quality sample of a side-scroller any more than they have had a
full 3d FPS shooter. Its just that I have been there done that, and am
ready to move on personally speaking.

Cheers!

On 4/11/13, dark <[email protected]> wrote:
> Hi Tom.
>
> Well present me with a 3D game I can play and I'll judge for myself. As I've
>
> said before, 3D pretty much killed game access and my participation in
> mainstream games dead, indeed I remember trying to play mario 64, a game
> with bright, high contrast graphics and big sprites that I should! by rights
>
> have been fine with but for the 3D space and visual complexity as a really
> dysmal moment. Yes, there were beatemups like tekken and soulblade, but for
>
> someone used to exploring games like metroid and turrican to be limited
> just! to that genre really wasn't fun.
>
> Give me something in audio 3D I can play and I'll gladly try it out though,
>
> but as it stands if I personally ever thought of creating a game, or content
>
> for a game, if it wasn't some sort of rpg syste, it'd likely be something in
>
> 2D and that is why i'd personally love a 2D editer to play with, especially
>
> because the 2D games we've seen in audio have been so lacking up to yet as
> compared to what I'm used to graphically.
>
> Beware the grue!
>
> Dark.
>

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to