Hi Dark, Oh, don't tempt me. I already am eager to get working on a 3d FPS game that you and other blind gamers can play more than I want to complete a 2d side-scroller. If I hadn't already taken orders to that effect I'd have scrapped the side-scroller project ages ago and went full 3d FPS all the way. :D
All the same I do understand where you are coming from. From an access point of view the 3d graphics and additional complexity of a full 3d environment is difficult to see when your vision is less than perfect. I noticed this problem myself when the third-person games like Tomb Raider came on to the market in 96/97 when my usable vision was pretty much limited to lights and colors. It was much easier to play an old 2d game on a large screen than it was to make out all the confusing 3d graphics and more detailed 3d environments. So I do understand how the advent of 3d games could kill access for you personally. Still, I played them, difficult as they were, and always dreamed that those games could be made accessible to me somehow. I guess for me I had grown up with 2d games in the 80's with original Montezuma's Revenge, Pitfall, Megaman, whatever and I was eager to get into the new stuff but it wasn't as accessible for me. Therefore when I want to write games I want to start out with the stuff I had limited access to rather than revisit games I must have played a million times over. In short, 2d games are in their own way old hat to me even though I realize that this community has had little to know opportunity to play a good quality sample of a side-scroller any more than they have had a full 3d FPS shooter. Its just that I have been there done that, and am ready to move on personally speaking. Cheers! On 4/11/13, dark <[email protected]> wrote: > Hi Tom. > > Well present me with a 3D game I can play and I'll judge for myself. As I've > > said before, 3D pretty much killed game access and my participation in > mainstream games dead, indeed I remember trying to play mario 64, a game > with bright, high contrast graphics and big sprites that I should! by rights > > have been fine with but for the 3D space and visual complexity as a really > dysmal moment. Yes, there were beatemups like tekken and soulblade, but for > > someone used to exploring games like metroid and turrican to be limited > just! to that genre really wasn't fun. > > Give me something in audio 3D I can play and I'll gladly try it out though, > > but as it stands if I personally ever thought of creating a game, or content > > for a game, if it wasn't some sort of rpg syste, it'd likely be something in > > 2D and that is why i'd personally love a 2D editer to play with, especially > > because the 2D games we've seen in audio have been so lacking up to yet as > compared to what I'm used to graphically. > > Beware the grue! > > Dark. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
