you are right on that I guess its the part of me that realises all
our classic games could potentually die and be gone.
I saw those games come into full products.
I saw and tested shades of doom when it was a baby.
So I am a bit closer to the older stuff.
no it won't kill us, but it will take a while to fill up those spots.
At 03:35 AM 4/19/2013, you wrote:
Hi Shaun,
Well, I don't worry too much about Draconis Entertainment. Josh has
already started porting his games to iOS, Mac, and Windows using the
new Draconis Engine and I'm sure over the next couple of years or so
more games will follow. As for the rest of the companies on your list
we have to wait and see. I don't think it will kill the audio gaming
industry though.
For one thing a number of devs have already switched to modern
languages like C# .NET. We have Entombed, 3D Velocity, and Tactical
Battles all being written in C# .NET. Rail Racer I believe is written
in VB .NET and is being upgraded as we speak. Philip Bennefall has
written and developed BGT as well as Q9 and Perilous Hearts which run
fine on Windows 8 without issue. Point being you are being too
negative, and the audio games industry wouldn't just die if all the VB
6 games stopped working tomorrow. It would take a bite out of our over
all list of games, but wouldn't kill everything.
Cheers!
On 4/18/13, shaun everiss <[email protected]> wrote:
> you are right about blindsoftware games may not work after win8.
> this thing will effect a fair number of companies that still use vb6
> however in their games.
> jim kitchen, pcs, gma, lworks, aprone all those are still vb6.
> all of those well a few are core companies.
> draconis maybe to.
> so everyone will have to get their act together if they are
> not going at it already.
> it could stop the gaming industry fully if we don't.
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