Hello Tom!

if you dont mind, can you explain more about your game engine?

like, how'll it work? etc

On 4/25/13, Thomas Ward <[email protected]> wrote:
> Hi Cara,
>
> Well, I'm glad you get a kick out of it. At the time I came up with
> the name for the engine I wanted something to do with the creation of
> game worlds and the first thing that came to mind is the biblical
> story of creation, and in a way a game creator is a bit like a god
> creating a world full of people, places, and things so Genesis sort of
> fit. However, after discovering that name was taken I did some
> thinking. about the name and was planning on giving it a generic name
> like Audio Game Creator or something along that lines. While I was
> still considering the name I happened to be reading a Richard Dawkins
> book, on Darwin's Theory of Evolution and I decided that was an apt
> description of the engine.
>
> After all, when you think of it a game evolves, grows, and changes
> over time the way Darwin's Theory of Natural Selection does. Animals
> survive and change to suit their environment and Natural Selection
> weeds out the hardy breeds of a particular species and those less
> equipped will die out. Programming works much along the same lines
> accept there is a creator who does the thinning and weeding out of bad
> code when developing a program.
>
> However, like evolution you might start with a simple player class
> that does no more than hold a vector, the direction the player is
> moving, maybe have some hit point stats, and successive generations of
> that class adds more and more abilities to the player. Eventually,
> there will be subclasses that inherit that main class for special
> player types like wizard, Jedi, starship, whatever.  They evolved from
> that simple class and branched out into more and more complex player
> classes until the original class is only one of many classes in a
> chain of evolutionary changes in the code.
>
> Anyway, getting back to the point while reading this Dawkin's book I
> realized a game engine is like evolution and named it that. Plus being
> a scientific person, not much interested in religion personally, I
> decided I wanted a more scientific name for the engine anyway. :D
>
> Cheers!
>
> On 4/25/13, Cara Quinn <[email protected]> wrote:
>> Lol Thomas this cracks me up! From creationism to Darwinism! Awesome! lol
>> lol lol!
>>
>> You rock!
>>
>> Smiles,
>>
>> Cara :)
>
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