Hello Tom! if you dont mind, can you explain more about your game engine?
like, how'll it work? etc On 4/25/13, Thomas Ward <[email protected]> wrote: > Hi Cara, > > Well, I'm glad you get a kick out of it. At the time I came up with > the name for the engine I wanted something to do with the creation of > game worlds and the first thing that came to mind is the biblical > story of creation, and in a way a game creator is a bit like a god > creating a world full of people, places, and things so Genesis sort of > fit. However, after discovering that name was taken I did some > thinking. about the name and was planning on giving it a generic name > like Audio Game Creator or something along that lines. While I was > still considering the name I happened to be reading a Richard Dawkins > book, on Darwin's Theory of Evolution and I decided that was an apt > description of the engine. > > After all, when you think of it a game evolves, grows, and changes > over time the way Darwin's Theory of Natural Selection does. Animals > survive and change to suit their environment and Natural Selection > weeds out the hardy breeds of a particular species and those less > equipped will die out. Programming works much along the same lines > accept there is a creator who does the thinning and weeding out of bad > code when developing a program. > > However, like evolution you might start with a simple player class > that does no more than hold a vector, the direction the player is > moving, maybe have some hit point stats, and successive generations of > that class adds more and more abilities to the player. Eventually, > there will be subclasses that inherit that main class for special > player types like wizard, Jedi, starship, whatever. They evolved from > that simple class and branched out into more and more complex player > classes until the original class is only one of many classes in a > chain of evolutionary changes in the code. > > Anyway, getting back to the point while reading this Dawkin's book I > realized a game engine is like evolution and named it that. Plus being > a scientific person, not much interested in religion personally, I > decided I wanted a more scientific name for the engine anyway. :D > > Cheers! > > On 4/25/13, Cara Quinn <[email protected]> wrote: >> Lol Thomas this cracks me up! From creationism to Darwinism! Awesome! lol >> lol lol! >> >> You rock! >> >> Smiles, >> >> Cara :) > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
