Hi Bryan, True. Although, there are a few things that Evolution has that BGT doesn't have. There is a cross-platform version of Evolution using SDL and other open source APIs that can be compiled on Mac and Linux meaning that cross-platform games are possible using my game engine where BGT is strictly for Windows currently.
Plus if I decided to make a managed .NET version of the engine that would allow the developer the choice of language regarding the use of the engine. While I myself am partial to C# .NET I could see someone like Ken using the engine in games written in VB .NET which again isn't possible with BGT currently. With BGT you have to use Angelscript which is fine, but doesn't offer the developer a choice to use Visual Basic or something else if he or she isn't partial to C style syntax. Then, of course, C# .NET is very cross-platform itself these days thanks to Mono. Games written in C# .NET and using the SDL .NET API can happily be compiled on Windows and run on Linux with only minor modifications. They will run on Mac as well, but unfortunately the .NET forms don't work all that well with VoiceOver, and for some weird reason on Mac to run a .NET app someone must specifically do "mono program.exe" from the terminal to launch it. Where on Windows and Linux just clicking on the executable will launch it. Cheers! On 4/25/13, Bryan Peterson <[email protected]> wrote: > Especially now with BGT being on the market. > > > > But thou must! --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
