Well, if we're talking text games too, there are several really spine
chilling gamebooks on http://www.ffproject.com/
There is House of Horror and Curse of drumer, both of which take place in a
very freeky haunted house, there is also Soul tracker in which you play a
hard as nails professional ghost hunter.
Toomb of the Ancients, Garden of Bones and Bad moon rising all involve
breaking into toombs full of undead skeletons and bad necromancers. Lastly
there is Hellfire, where you enter a labyrinth trying to slay a demon of
chaos, which apart from being amazingly hard is also the most down right
disturbing gamebook I've ever played! really, even though I'm pretty
hardened to blood and guts there are some descriptions in Hellfire and ways
to die that just made me gouuur! it's awesom, in a rather disturbing way :D.
Another site for choice based games is http://www.chooseyourstory.com/ this
is a little bit problematic since it offers the tools for members to write
their own stories and there is frankly a lot of drek, however there are some
great horror type things. In particular I would highly recommend the 2000
page zombocalypse Dead man walking! it's pretty awesome if you want a more
hands on experience than swamp in an interactive choice based text game.
Lastly, if you have an iphone, choiceofgames http://www.choiceofgames.com/
have several good adventures about zombies, vampires and the like, both
produced by them, and in their "hosted games" where they let other authors
use their choice scripting to create games. I've heard very good things
about both choiceofzombies and zombie exodus, and they also have two vampire
themed games which I've not tried.
Actually thinking about the Iphone, you couldn't go wrong with the two audio
adventure/action games papasangre, and the Nightja from
http://www.papasangre.com/ both are pretty spooky in different ways,
pappasangre being a wander through a Mexican afterlife of the undead, and
The Nightjar being a survival horror on a monster filled spacecraft like
aliens. Papasangre particularly is noteable for it's lovely grim death
sequences, and need to creap around some pretty strange monsters.
Lastly of course thinking about audio games, you can't go wrong with good
old Shades of Doom, indeed back in 2005, it was the screams, the echowing
foot steps, the vil sound of the monsters and the horror atmosphere that not
only made me enthusiastic about the game but about audio games in general.
Yes, we have seen distinct advances in fps games, and Shades does seem a
little limited in it's objects and enemies now, but for pure atmosphere and
being well put together you just can't fault it.
Hth.
All the best,
Dark.
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