I am making a new game. Imagine this. You're walking down the sidewalk. You can 
hear traffic rushing by on the left, but then, suddenly, you hear another 
noise… It's the humming of a motor… It's a parked motorcycle! You walk up to it 
and, hearing no one nearby, jump on it and start driving. You also notice that 
there are three distinct cars… Police cars, cars blaring music, and cars 
without any other sounds. You learn that the sounds boring music are the cars 
of criminals trying to get away… And for some reason best-known only to 
themselves, the police are overly enthusiastic about catching them… So it's 
your job to get them! You start out with just a crowbar, but  Destroy the 
criminals cars, and you might find better weapons… Making a job a whole lot 
easier. Every time you hit in innocent driver, you become more and more wanted… 
And the police speed up and go after you… Even though they didn't go out to the 
criminals… And eventually, they'll get you! Try Hittinger shooting a cop car 
even wants, and the game ends. So far, this game covers for city blocks, with 
more planned… More streets, more cars, people walking around, and so on. What I 
want to know is, how much would you guys pay for such a game?

Good is the worst enemy of best.
Ken
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to